工作室的 FACS、臉部解剖和 Lipsync 訓練
需要提升您的團隊在臉部力學方面的技能嗎?我提供一系列臉部動作編碼系統 (FACS)、臉部解剖學和唇語課程,專為動畫師、建模師、技術美術人員和研究人員設計。.
Courses range from two-hour intensives to multi-day workshops. Whether you’re a AAA studio starting a FACS-based pipeline, an indie group finding your footing, or a tech firm refining your facial animation approach, my trainings are flexible, actionable, and developed from years of collaboration with major animation studios, large tech firms, and small startups.
按類別提供的研討會和培訓
在動畫、表演捕捉和表情追蹤方面,面部動作編碼系統 (FACS) 是面部表情的共通語言。然而,由於 FACS 原本是為觀察研究而設計,因此在製作過程中會覺得抽象且難以應用。.
The following FACS courses and workshops bridge that gap by ditching the academic checklist approach and reframing how facial actions are understood and applied. Rather than describing expressions from surface observation, the focus is on defining them through shape, structure, and motion. Your team will learn the muscles, mechanics, and constraints that drive each action unit.
Whether you’re onboarding a new rigging team or getting art, tech, and mocap speaking the same language, these intensives serve as both production guides and long-term reference tools.
Studios reach out for FACS training when…
- 他們採用以 FACS 為基礎的管道,但各個部門對形狀的詮釋不盡相同。沒有人能同意什麼是 紧唇膏 應該是什麼樣子,以及 腮帮子 一塌糊塗。.
- 他們正在將新的藝術家加入到已建立的管道中。他們需要快速提升新進人才的技能,而沒有人有時間去看 500 頁的手冊。.
- 主管和總監一直將表達方式標記為 「關閉」,但卻無法說明原因。團隊也是如此。.
- 他們正在邁向更高保真的面部工作,需要在角色、管道和團隊之間將他們的方法系統化。.
Explore the offerings below.
Click on each course to read more.
FACS Cram Session (2 hour standalone course)
FACS Cram Session overview
A 2-hour, high-density intensive on core FACS shapes and corresponding anatomy. Designed to save your team months of research and reference hunting. Built for long-term reference, alignment, and onboarding.
Available versions:
- FACS for mixed levels of stylized animation (e.g. Into the Spider-Verse)
- FACS for photorealistic characters
What your team walks away with
- 所有 FACS 行動單元的功能先行細分
- 380多張視覺內容(照片、GIF動畫及解剖圖)
- 2-hour lecture + 30-minute Q&A
- Recording access
- Downloadable PDFs for your team to keep
為何工作室選擇 FACS Cram Session
當團隊缺乏標準化的表達框架時,溝通失誤的情況就會迅速惡化。動畫師和製作人員說著不同的語言,擷取資料在翻譯過程中遺失,迭代週期拖長。.
FACS Cram Session 藉由建立組織的流暢性來解決這些問題。各團隊在離開時可獲得:
- 通用詞彙 that reduces back-and-forth between animation, modeling, and rigging
- 典型表達參照 可保持各管道一致性的
- 縮短上線時間 適用於進入以 FACS 為基礎的工作流程的新員工
- 跨部門共享能力, 減少對個別專家的依賴
無論您是要啟動新的臉部擷取管道、擴大生產規模,或是提升現有團隊的水準,這套密集課程都能讓每個人保持一致。快速。.
Course Syllabus
Intro to FACS: Origins & Action Units
- 那么,到底什么是 FACS?
- 行动单位(AU)说明
- 应牢记的关键术语
- FACS 自学技巧和窍门
Upper Face, Part I: The Eyebrows
- 眉毛运动的原则
- AU1---------------------------------内眉毛提升器
- AU2 -- -- 眉毛外挑器
- AU4 – 眉下肌,三組肌肉均被分離(皺眉肌、降眉肌、鼻根肌)
- 眉形和额肌变化
- 枕骨和额肌动态
Upper Face Part II: The Eyes
- The effects of eye shape variation on expression perception
- AU5 - 上盖提升器
- AU6 -- -- 脸颊提升器
- AU7 -- -- 盖子紧固器
- AU43 – 眼瞼閉合
- AU45 – 閃爍
Middle Face: The Nose & Nearby
- 重新审视鼻唇沟
- 中面部动作介绍
- AU9 -- -- 皱鼻子者
- AU10-----------------------------------上唇加高器
- AU11 - 鼻唇沟加深剂
- AU38 – 鼻孔擴張器
- AU39 – 鼻孔壓縮器
Lip Corner Movers: Raising & Lowering Illusions
- 类似微笑的动作
- AU12 - 唇角拉手
- AU13 - 锋利的拉唇器
- AU14 - dimpler
- AU20(及 AU21)-唇部拉伸器(及頸部緊緻器)
- 压唇器和压唇器幻觉
- AU15 - 唇角抑制器
- AU16 - 下唇抑制器
- AU17 - 抬下巴者
Lower Face: The Mouth & Below
- 剖析复杂的口腔运动和以下内容的混合体
- 口轮匝肌和切迹肌动作介绍
- AU8 - 双唇相对
- AU18 – 嘟嘴
- AU22 – 唇形漏斗
- AU23 – 唇部緊緻器(橫向與縱向型)
- AU24 – 唇壓器
- AU28 – 嘴唇吸吮
- 区分折叠和漏斗等前倾动作
下巴和动作描述符
- 下颚和剩余行动
- AU25 – 唇瓣微啟 **
- AU26 – 驚掉下巴
- AU27 - 嘴部拉伸
- 行动描述介绍
- Tongue show
- Bite
- Blow
- Puff
- Suck
- Bulge
Fast Track to FACS (multiple sessions)
Fast Track to FACS Overview
Multiple lectures with a deeper look into FACS, combo shapes, and beyond. Designed to save your team months of research, reference hunting, and corrective planning. Built for long-term reference, alignment, and onboarding. Best for teams actively building or refining facial systems.
注: Many studios choose to bundle Fast Track to FACS with the FACS Cram Session. The FACS Cram Session helps ease everyone into the material. Contact me for bundled course options.
What your team walks away with…
- 所有 FACS 行動單元的功能先行細分
- FACS combination formulas for emotions and everyday expressions
- 3 x 50-minute lectures (can be broken down into 2 or 4 lectures) + 30-minute Q&A
- 500+ slides of visual content (photos, GIFs, and anatomical diagrams)
- Recording access
- Downloadable PDFs for your team to keep
Why studios choose Fast Track to FACS
A shared FACS vocabulary is only the beginning. The real production challenge is knowing how actions interact, what correctives to prioritize, and which combinations get you the expressivity you need for complex expressions and emotions.
Fast Track to FACS moves teams from foundational knowledge to applied expertise. Teams leave with:
- Fluency in key FACS action unit combinations and how they map to recognizable expressions
- A working framework for emotions and the FACS combinations they often correlate with
- The ability to evaluate whether captured or animated expressions are anatomically and psychologically coherent
- Shared criteria for directing and approving complex facial performances across departments
Whether you’re pushing the emotional range of your characters, refining a facial capture pipeline, or building a team that can evaluate performance at a nuanced level, Fast Track to FACS takes the foundation further.
Course Syllabus
Intro to FACS: Origins & Action Units
- 那么,到底什么是 FACS?
- 行动单位(AU)说明
- 应牢记的关键术语
- FACS 自学技巧和窍门
Upper Face, Part I: The Eyebrows
- 眉毛运动的原则
- AU1---------------------------------内眉毛提升器
- AU2 -- -- 眉毛外挑器
- AU4 – 眉下肌,三組肌肉均被分離(皺眉肌、降眉肌、鼻根肌)
- Brow combinations & their emotional associations
- The effects of brow shape variation on expression perception
- Wrinkle pattern & wrinkle diversity
- 枕骨和额肌动态
Upper Face, Part II
- 眼睛的基本动作
- AU5 - 上盖提升器
- AU6 -- -- 脸颊提升器
- AU7 -- -- 盖子紧固器
- AU43 – 眼瞼閉合
- AU45 – 閃爍
- Emotional and communicative meaning of different eye action combinations
- 眼型及其如何影响眼部表情的外观
- Changes associated with gaze and complex eye anatomy
Middle Face: The Nose & Nearby
- Movements of the nose, upper lip, and nasolabial area
- AU9 -- -- 皱鼻子者
- AU10-----------------------------------上唇加高器
- AU11 - 鼻唇沟加深剂
- AU38 – 鼻孔擴張器
- AU39 – 鼻孔壓縮器
- Key interactions between expressions of the middle face and expressions of the upper and lower face
- The role of middle face expressions in laughter, pain, disgust, and sadness
Lower face, Part I: The Mouth & Below
- 剖析复杂的口腔运动和以下内容的混合体
- Lip corner elevators (smile-like actions)
- AU12 - 唇角拉手
- AU13 - 锋利的拉唇器
- AU14 – dimpler (z-axis & y-axis types)
- AU20(及 AU21)-唇部拉伸器(及頸部緊緻器)
- Reviewing common combination shapes and properties of those combinations
- 压唇器和压唇器幻觉
- AU15 - 唇角抑制器
- AU16 - 下唇抑制器
- AU17 - 抬下巴者
Lower Face, Part II:
- 口轮匝肌和切迹肌动作介绍
- AU8 - 双唇相对
- AU18 – 嘟嘴
- AU22 – 唇形漏斗
- AU23 – 唇部緊緻器(橫向與縱向型)
- AU24 – 唇壓器
- AU28 – 嘴唇吸吮
- AU25 – 唇瓣微啟 **
- AU26 – 驚掉下巴
- AU27 - 嘴部拉伸
- Demonstrating the effect of jaw position on other lower face actions
- 区分折叠和漏斗等前倾动作
- Calling out interactions between lower face expressions and speech
- Intro to action descriptors: tongue show, bite, blow, puff, suck, bulge
Intro to Emotions
- Defining critical shape combinations for emotion and everyday expressions
- Reviewing basic emotion theory (BET), criticisms around BET, and
complementary research - Dissecting emotion blends
FACS & Facial Diversity (multiple sessions)
FACS & Facial Diversity Overview
This series contains dense material rooted in emerging anatomical research. FACS & Facial Diversity focuses on structure interaction, facial variation, and how FACS plays into it all. It is strongly recommended to take the FACS Cram Session and/or Fast Track to FACS before diving into this series.
Best for teams pushing the boundaries of realism.
Book a meeting with me to learn more.
Looking for more than training? See consulting options 此处.
Lipsync 不只是聲音與形狀的 1:1 對應。它是一個由發聲力學、語言背景和解剖學限制組成的協調系統。摒棄過度簡化的視覺圖表,接受以功能為先的語音模組化細分。我教導團隊語音銜接的基本邏輯,以及如何使用這些知識來建立動態形狀集、評估系統和製作管道。.
Studios reach out for lipsync training when…
- Their automated or AI-driven lipsync looks uncanny and no one on the team can articulate why or how to fix it.
- They're building a new speech pipeline and don't know how to structure a scalable shape set.
- They have an audio-to-face pipeline but can't reliably refine or QA the output.
- They need standardized metrics and benchmarks to evaluate lipsync quality across their pipeline.
Explore the offering below.
Click on the course to read more.
關於口型對位的一切
All About Lipsync overview
All About Lipsync is a 2.5-hour deep dive into speech mechanics. The course begins with articulation fundamentals and builds toward customizable, anatomy-driven FACS blendshape formulas. You’ll learn which visual features are essential to each sound and how to leverage that information to develop in-house systems and strategies for high-fidelity performance refinement.
唇語對應並沒有放諸四海皆準的方法。本課程並非依賴一般的音素對音素映射,而是著重於語音和發聲的基本邏輯,讓您能夠調整自己的方法,以適應不同的設備、風格和表演情境。人類的語音是複雜的,《All About Lipsync》讓您能透過模組化的策略來處理這種複雜性,為情感、風格和情境的細微差異留出空間。.
What your team walks away with
- 語音學與發音機制的基礎
- 對基於彈性FACS與混合形狀的口形建構策略之洞察
- 2.5 hour lecture + 30-minute Q&A
- 300多張幻燈片,涵蓋口型策略、參考資料及混合形狀公式
- PDF copies of slides for your team to keep
- Recording access
Why studios choose All About Lipsync
When teams adopt automated or AI-driven lipsync, the output rarely works out of the box, and most teams don’t have the framework to diagnose why. Quality becomes inconsistent, refinement stalls, and there’s no shared rubric for what needs to change.
All About Lipsync solves these problems by giving teams the technical foundation to evaluate and refine speech output. Teams leave with:
- A standardized framework for phonemes and visemes that makes pipeline output legible and correctable
- Modular FACS blendshape formulas for refining automated results across characters
- The ability to identify where an AI or audio-to-face pipeline is breaking down
- Shared benchmarks for evaluating lipsync quality from artists through supervisors
Whether you’re integrating a new audio-to-face system, troubleshooting an existing automated pipeline, or building the internal expertise to QA speech output consistently, All About Lipsync gives your team the tools to take control. Fast.
Course Syllabus
基礎語音學導論
- 何謂語音學?
- What is a phoneme vs. a grapheme vs. a viseme?
Intro to consonants, important features, & strategic viseme groupings
- 何謂輔音?
- 輔音分類及如何從國際音標圖表判讀主要輔音特徵
- 輔音的口形類別有哪些?
- 核心面部表情原則簡介
- 我們應優先處理哪些輔音字母?原因為何?
- 如何運用音素特徵來創造可變的音素-視素組合
Viseme groups & blenshape ingredients
- Core viseme groups
- How to not confuse graphemes from phonemes
- “Rules” for each group
- How to build each shapes
- How to NOT build each shape
Intro to vowels, important features, & strategic viseme groupings
- 何謂元音?
- 元音分類及如何從國際音標圖表評估主要元音特徵
- 元音的發音面部類別有哪些?
- 我們應優先學習哪些元音?原因為何?
- 如何塑造圓唇元音的發音形態
- 如何構建擴展元音的形狀
- 如何塑造放鬆的元音發音形狀
將面部表情策略與情感情境整合
- 重塑你對情感性言論的觀點
- 基於FACS的驚奇、恐懼、悲傷、厭惡、憤怒與快樂情緒單元公式
語音辨識的關鍵FACS組合
- 分解圓形結構的組成元素
- Visual references and breakdowns of key FACS & anatomy combinations
- 唇壓器及其他有助於增加唇壓的操作
相對形狀對比的重要性
- 鄰域的圓角處理與擴散處理
- 摒棄絕對位置的觀念,擁抱相對位置的思維
- 視覺範例逐步解說
Looking for more than training? See consulting options 此处.
Bespoke training & workshops
From custom FACS for creatures and animals to the psychology of facial expression, if it’s about the face, we can make it happen.
注: For animal FACS, I currently have curated documentation and lectures for capuchins and chimpanzees. Orangutans are in progress.
客户评价
马克-弗拉纳根
动画教育与培训经理
與Epic Games及Netflix的研討會
我很荣幸能与梅琳达在我前两家公司(Netflix 和 Epic Games)共事。我毫不犹豫地将她推荐给任何希望提高对面部表情,尤其是 FACS(面部动作编码系统)的认识、理解和应用的人。
在我所知的領域專家中,無人能比她更充滿熱情、奉獻精神與求知慾。她將這些特質與教學天賦相結合,更擅長透過親身示範闡釋概念。無論擔任顧問或講師,她為任何企業或專案帶來的價值都極其非凡,我確信未來必將再度與她合作。 若您需要瞭解FACS技術,她絕對是全球首屈一指的「首選」專家!
Shannon Thomas
艺术家主管
與暴雪的研討會
梅琳達·奧澤爾對面部表情分析系統(FACS)的造詣堪稱卓越,她所教授的課程更是我見過最頂尖的。她真正出類拔萃之處,在於對面部解剖結構與表情的深刻理解——不僅洞悉每種表情如何形成、為何產生、如何組合或瓦解,更精準掌握其傳達的語氣與情感內涵。.
對我而言,這使得她的課程在協助動畫師、綁定技術指導與建模師創造最精準的表演表現方面,具有獨特的益處。.
在我见过的所有关于这个主题的课程中,没有人像梅琳达那样把技术方面与艺术执行水平结合起来,也没有人像梅琳达那样把它解释得如此清楚、热情和彻底。从初学者到最资深的艺术家,我见证了每个人都从她的详细指导中学习和提高。如果你正在寻求学习或提高你的团队水平,我无法向你推荐她。
乔希-迪卡洛
角色技術總監
與失眠者遊戲工作室的研討會
我曾有幸在 Insomniac Games 为我们的角色开发团队主持过一次梅琳达工作室讲座,我可以保证您一定不会失望!她的讲座内容丰富,既适合新手,也适合专业人士。强烈推荐大家去看看。
無論您是試圖打造更逼真表演的動畫師、致力創造更可信角色或骨架的造型師或技術指導、希望從解剖學基礎出發定性評估研究成果的機器學習工程師,抑或是力求帶領團隊從銀幕表演中榨取極致真實感的監督/導演——這場演講都將為您帶來啟發。.
霍利-普莱斯
角色TD
與未公開工作室的合作坊
梅琳達上個月為我們帶來了一場精彩絕倫的兩小時FACS速成課程,這無疑是我參與過最具啟發性的培訓之一!她深諳將潛在複雜的資訊以引人入勝且清晰易懂的方式呈現的絕技。課程結束時,團隊成員不僅獲益良多,更對深入鑽研FACS充滿熱忱!
我对Melinda的演示服务或她网站上的大量详尽而深入的信息怎么推荐都不过分。如果你正在寻找任何FACS培训,不要犹豫,请联系Melinda - 她是一个绝对的合作者,是任何团队教育的巨大财富
關於講師
嗨!我是 Melinda,是一位與臉部相關的顧問和教育家。我專精於臉部表情、FACS 和臉部解剖學。我的臉部背景源自於學術界,後來轉移到科技界,現在則活在藝術、科學和科技之間。.
我將表情技術專長應用於各行各業(電影、遊戲、科技等)及多元產品媒介(表情符號、AR/VR臉部追蹤、AAA級遊戲角色、擬真動物、人工智慧、深度偽造技術等)。只要涉及面部技術,您來對地方了。.
探索我的跨領域專案歷程。.
电影和 3D 角色
- 这里 – 形而上學人工智慧面部表情顧問(電影,署名)
- 仰望天空 – 基於人工智慧的對嘴專家(電影,署名)
- 简, Apple TV+ – 靈長類表情顧問(節目,署名)
- 吉吉和内特 – 靈長類動物表情顧問(電影,未列名)
- 惡名昭彰的B.I.G. HyperModel 由 Hyperreal 打造 – 表情研究者
虚拟现实与人脸跟踪技术
- Meta Quest Pro,臉部追蹤 – 表情研究員與表情數據專家
- 將表達方式套用於虛擬人偶的系統與方法 (專利 10970907) - 共同發明人
- 改善電腦生成虛擬人偶動畫的系統和方法 (專利 11270487) - 共同發明人
- 改善電腦生成虛擬人偶動畫的系統和方法 (專利 11468616) - 共同發明人
- Oculus LipSync – 表情研究者
產品設計
- Facebook Care 反應 – 表情符號表達顧問
- Facebook 表情符號套組 – 表情符號表達顧問
- Facebook 新聞動態反應 – 表情符號表達顧問
- Facebook 情緒/活動 – 表情符號表達顧問