Hi! My name is Melinda. I’m a consultant and educator on all things face-related. Before pioneering a career path in expression science, I worked as a researcher at Meta and Affectiva where I used my expression expertise to advise the tracking and simulation of facial behavior. I now help companies in film, game, & tech create compelling animated characters and build high-fidelity face tracking technology.
Learn how you can work with me here!
patents & projects
- System and method for applying an expression to an avatar (patent)
- Systems and methods for improving animation of computer-generated avatars (patent)
- Notorious B.I.G. HyperModel by Hyperreal
- Apex Legends Season Launch Trailers 7, 8, & Stories From the Outlands – “Fight Night”
- Oculus LipSync
- Facebook Care reaction
- Facebook Emoji Sets
- Facebook Newsfeed Reactions
- Facebook Feeling/Activity
- Expressive Avatars